MakeReady: show match calendar, sistema registratsii, analitika.

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Sistema registratsii and provedeniya matches MakeReady sozdana dlya uproshcheniya raboty organizatorov matches to prakticheskoy strelbe. Dlya togo, chtoby maksimalno effektivno provesti match, dostatochno znat osnovnye vozmozhnosti sistemy and priderzhivatsya opredelennogo poryadka shagov.

My rekomenduem rabotat sleduyushchim obrazom, no organizator mozhet ispolzovat vozmozhnosti sistemy soobrazno svoim tselyam, zadacham and vozmozhnostyam.

Etap 1. Anons matcha.

Anonsirovat match imeet smysl kak mozhno ranshe. Dazhe esli to matcha eshche polgoda and ne izvestno nichego krome dat ego provedeniya, uzhe stoit approve informatsiyu v sisteme MakeReady ne vklyuchaya rezhim registratsii and ne zapolnyaya bolshinstvo dostupnykh, no neobyazatelnykh, poley. Match poyavitsya v kalendare and strelki iz raznykh regionov smogut nachat planirovat svoi otpuska. Eto pomozhet privlech bolshee chislo shooters na match and uluchshit ego finansovye pokazateli.

Etap 2. Otkrytie registratsii na match.

V tot moment, kogda stanovyatsya izvestny osnovnye parametry matcha: kolichestvo shots, uprazhneniy, skvodov, summa vznosa za uchastie, tochnye daty provedeniya and okonchaniya registratsii, mozhno otkryvat registratsiyu na match. Dlya etogo dostatochno zayti na stranitsu matcha cherez calender, or cherez razdel "My matches" v lichnom kabinete and vybrat rezhim redaktirovaniya. V forme nuzhno propisat all neobkhodimye znacheniya and aktivirovat rezhim registratsii na match sootvetstvuyushchim chekboksom. Posle chego sokhranit formu.

My rekomenduem zapolnit maksimalnoe kolichestvo poley v forme redaktirovaniya matcha. Eto pozvolit dat strelkam and sudyam maksimum informatsii and izbavit organizatorov ot massy ryadovykh voprosov tipa "kuda platit", "kak proekhat" or "skolko patronov nuzhno otkladyvat na match".

Etap 2.1. Nastroyka roley.

Pri nastroyke matcha mozhno naznachit neskolko roley chlenam of team (all oni dolzhny imet login and password v MakeReady):

 - Role "sovladeltsa matcha" daet te zhe polnomochiya, chto imeet match director (initsiator, sozdavshiy match v sisteme).
 - Role "stats officer-direktora" pozvolyaet zanimatsya vvodom rezultatov, verifikatsiyami, importom and eksportom dannykh, no u nego net polnomochiy peremeshchat shooters iz skvoda v squad, udalyat ikh or dobavlyat na match, rabotat so statusami "oplachen" and "pribyl" and tak etc.
 - Role "kaznacheya" pozvolyaet tolko otmechat postupivshie oplaty za uchastie or udalyat otmetku oplaty v sluchae oshibki.

Etap 2.2. Vybor modeli registratsii.

Odnim iz vazhnykh parametrov yavlyaetsya vybor modeli registratsii. Kogda rezhim "oplata na matche" vklyuchen, sistema srazu otmechaet lyubuyu zayavku na uchastie kak "oplachennuyu", rezerviruya place v vybrannom strelkom skvode. Minusom dannogo rezhima yavlyaetsya ne garantirovannyy priezd a new shooter, kotoryy mozhet prosto ne priekhat na match, a takzhe neobkhodimost organizatora provodit match na svoi dengi, rasschityvaya, chto pozzhe chast zatrat budet kompensirovana za schet vznosov. Chtoby izbezhat etogo, my rekomenduem ispolzovat osnovnoy rezhim registratsii, kotoryy ne garantiruet strelkam place v skvode to momenta oplaty, tem samym, motiviruya ikh oplachivat uchastie kak mozhno ranshe. Takaya sistema davno primenyaetsya na bolshinstve mezhdunarodnykh sorevnovaniy.

Etap 2.3. Redaktirovanie uprazhneniy.

Na match page dlya direktora matcha and stats officer-direktora dostupna ssylka "Edit stages". Dannaya funktsiya pozvolyaet opisat steydzhi matcha. V tselom, eto tochti to zhe samoe, chto vnositsya v WinMSS, tolko bolee udobno realizovannoe. V chastnosti, chtoby ne vvodit kazhdyy raz vruchnuyu startovye polozheniya or opisaniya usloviy uprazhneniya, est vozmozhnost vybrat iz spiska naibolee chasto upotreblyaemykh v ramkakh drugikh matches znacheniy.

Etap 3. Registration na match.

Posle otkrytiya registratsii organizatoru nuzhno rasprostranit URL (adres) stranitsy na sayte MakeReady na saytakh, forumakh, v email rassylkakh and tak etc, chtoby lyudi uznali o nachale registratsii na match. Posle etogo, registration na match proizvoditsya strelkami samostoyatelno. Oni vybirayut sebe skvody, gruppiruyutsya and organizuyut of team, korrektiruyut vybrannyy divizion and power factor and tak etc. Categories prisvaivayutsya sistemoy avtomaticheski iskhodya iz pola and vozrasta a new shooter, soglasno deystvuyushchim pravilam IPSC.

Pri neobkhodimosti zarezervirovat kakoy-to squad pod opredelennuyu gruppu shooters, organizator mozhet napisat zayavku to email v sluzhbu podderzhki MakeReady, chtoby squad byl zarezervirovan from parolem. Password soobshchaetsya etim strelkam and oni registriruyutsya v udobnoe dlya sebya vremya ne opasayas, chto k nim v squad popadut "chuzhie". Minusom dannogo podkhoda yavlyaetsya veroyatnost, chto ne all places v skvode okazhutsya zapolneny na matche. Riski organizator dolzhen otsenit sam pered tem kak komu-to davat takuyu vozmozhnost.

Match director poluchaet sistemnye opoveshcheniya, blagodarya kotorym on ne zakhodya na sayt mozhet otslezhivat protsess registratsii.

Sistema predostavlyaet vozmozhnost prinuditelnogo dobavleniya a new shooter na match, naprimer, esli men ne vladeet internetom or nakhoditsya v komandirovke and prosit zaregistrirovat ego to telefonu. Takzhe, match director mozhet perenosit shooters iz skvoda v squad, udalyat ikh and proizvolno menyat ikh statusy. Tem samym, emu dostupen polnyy kontrol nad skvodirovaniem. Tem ne menee, my ne rekomenduem izlishne chasto pribegat k perenosam shooters iz skvoda v squad and prochim ruchnym operatsiyam, t.k. lyudi obychno vybirayut chto-to orientiruyas na massu svoikh vnutrennikh faktorov, podgonyaya vremya uchastiya pod bilety and gostinitsy, zhelaya strelyat v opredelennoy kompanii druzey and tak etc. Polomka lyubykh planov vedet k negativnym emotsiyam and mozhet otritsatelno povliyat na reputatsiyu matcha and organizatorov.

Etap 4. Priglashenie ROs.

MakeReady pozvolyaet priglasit RO, zaregistrirovannykh v sisteme, sudit match. Dlya etogo, na match page v bloke dopolnitelnykh funktsiy nuzhno nazhat na ssylku "Invite ROs". Budet otkryt list of RO from ukazaniem ikh regiona, nomerov sudeyskikh udostovereniy and zanyatosti na drugikh matchakh v te zhe daty. Match director mozhet mark nuzhnye pozitsii and razoslat avtomaticheskie priglasheniya tem, kogo on vybral. Pri neobkhodimosti funktsiyu mozhno povtorit stolko raz, skolko nuzhno. Naprimer, esli to matcha mnogo vremeni and ne all RO mogut opredelitsya from planami from pervoy rassylki.

Takzhe, lyuboy RO mozhet prislat zayavku na sudeystvo and bez priglasheniya. Vse zayavki ROs poyavyatsya na stranitse registratsii na match, gde match director mozhet libo prinyat zayavku from RO, libo decline emu. Tem, kto byl prinyat, nuzhno naznachit rol, sootvetstvenno kotoroy budet proizvoditsya raschet ballov v budushchem.

Etap 5. Testovaya vygruzka v WinMSS.

Za neskolko dney to matcha my rekomenduem direktoru matcha or stats officer-direktoru provesti testovuyu vygruzku dannykh iz sistemy v programmu WinMSS. Dlya etogo na match page est funktsiya "Eksport (vygruzka dannykh) v WinMSS". Dostatochno sledovat instruktsiyam na stranitse and cherez neskolko minutes v WinMSS poyavitsya polnostyu sformirovannyy match from uprazhneniyami, skvodami, strelkami, komandami and t.bd.

Esli chto-to ne poluchaetsya, trebuetsya svyazatsya so sluzhboy podderzhki MakeReady, chtoby all voprosy byli resheny and razobrany to nachala matcha.

Etap 6. Zakrytie registratsii. Print weapon cards, skorshitov, nakleek and t.bd.

Posle zakrytiya registratsii stats officer-direktoru neobkhodimo raspechatat equipment sheet and skorshity. Dlya etogo na stranitsakh matcha est sootvetstvuyushchie punkty. Vse dokumenty pechatayutsya personalizirovanno, from nomerami, familiyami and drugoy informatsiey. Skorshity and nakleyki na skorshity pechatayutsya from uchetom kolichestva and tipov misheney na kazhdom uprazhnenii, no dlya etogo neobkhodimo chtoby byla vvedena informatsiya o steydzhakh (sm. p.2.3.). Takzhe, na dokumentakh pechatayutsya QR kody dlya mashinnoy obrabotki.

Posle zaversheniya registratsii dannye iz MakeReady nuzhno vygruzit v WinMSS, tochno takzhe, kak eto delalos pri testovoy vygruzke. Pri etom, poskolku v MakeReady eshche net informatsii o fakte pribytiya a new shooter na match, vygruzka delaetsya v rezhime "all strelki".

Etap 7. Den matcha. Registration shooters to pribytiyu.

Registration to pribytiyu shooters v klub or na strelbishche mozhet proizvoditsya dvumya sposobami.

Samyy pravilnyy sposob - vnesenie nezaregistrirovannykh ranee shooters v match cherez MakeReady (esli u a new shooter net registratsii na sayte MakeReady - snachala ego nuzhno tam zaregistrirovat) and otmetka pribyvshikh v spiske na match page. Posle chego trebuetsya vygruzit match v WinMSS v rezhime "only arrived shooters".

No v 90% sluchaev takoy podkhod ne rabotaet. Na strelbishche obychno net interneta, vozitsya from registratsiey novichkov cherez sayt - dolgo and tak etc. Poetomu, obychno vsekh, kto polenilsya or to obektivnym prichinam ne smog zaregistrirovatsya na match zaranee cherez sayt vnosyat v bazu WinMSS, vygruzhennuyu nakanune (sm. p.6.) vruchnuyu. A tekh, kto ne priekhal - udalyayut iz spiska uchastnikov.

Minusy podobnogo podkhoda: na etikh shooters prikhoditsya dopechatyvat skorshity and equipment sheet na khodu. Na nikh ne budet polnykh dannykh, poskolku v WinMSS net vozmozhnosti vnesti polnoe otchestvo (tolko initsial), a datu rozhdeniya, email and drugie kontakty obychno nikto ne vvodit za nenadobnostyu. V itoge, to okonchaniyu matcha eti strelki ne smogut vospolzovatsya analitikoy na sayte MakeReady, ne poluchat informatsionnykh SMS, RO ne poluchat ballov, and eti strelki ne budut figurirovat v protokolakh dlya federatsii. Strashnogo v etom nichego net, no krome otsutstviya raznykh interesnykh funktsiy, eto vlechet dopolnitelnuyu rabotu dlya organizatorov. Chtoby eye izbezhat, recommended zadavat stoimost uchastiya pri oplate na matche bolee vysokoy, chem predoplatnyy variant, chtoby stimulirovat predvaritelnuyu registratsiyu.

Etap 8. Vvod rezultatov.

Vvod rezultatov mozhet proizvoditsya kak obychnym obrazom cherez WinMSS, tak and from pomoshchyu nosimykh kompyuterov or sotovykh telefonov. Nakleyki na skorshity imeyut QR kod, raspoznav kotoryy kameroy mozhno pereyti na stranitsu from elektronnoy formoy vvoda rezultatov.

Etap 9. Results check.

Esli rezultaty vvodyatsya cherez WinMSS, to to okonchanii vvoda recommended zagruzit dannye v MakeReady (funktsiya "Import (zagruzka dannykh) iz WinMSS" na match page) dlya provedeniya analiza na oshibki vvoda, poteryannye skorshity, a takzhe, chtoby vyyavit podozritelnye rezultaty. Analiticheskiy blok sistemy v naglyadnom vide predstavit all dannye, kotorye trebuyut k sebe vnimaniya stats officer-direktora. Sredi nikh budut fantasticheskie vremena, pokazannye strelkami, opechatki, nedostayushchie skorshity and tomu podobnoe.

Etap 10. Provedenie SMS verifications.

Posle ispravleniya vsekh naydennykh oshibok, soglasno pravilam IPSC, verifications dolzhny byt raspechatany and vyvesheny v obshchedostupnom meste minimum za 1 chas to oglasheniya okonchatelnykh itogov. Poskolku mnogie matchi provodyatsya v posmennom rezhime, ne all strelki imeyut dostup k verifikatsiyam and ne all mogut vovremya podat zhalobu na zamechennye oshibki. Chtoby dat vsem strelkam maksimalno ravnye vozmozhnosti, v sisteme MakeReady est vozmozhnost razoslat verifications to vsem uprazhneniyami v vide SMS soobshcheniy na sotovye telefony shooters. Dalee mozhno zhdat zvonkov and pisem from zhalobami na oshibki and opechatki.

Za rassylku SMS soobshcheniy sotovyy operator beret from MakeReady dengi, dlya nas eta funktsiya ne besplatna. Poetomu, my otkryvaem eye srazu only for platnykh matches. Dlya aktivatsii dannoy optsii dlya besplatnykh matches trebuetsya to matcha svyazatsya so sluzhboy podderzhki MakeReady and sdelat zapros.

Etap 11. Podvedenie itogov.

Cherez chas posle verifications, v techenie kotorogo stats officer-direktor vnosit izmeneniya v rezultaty, ishchet propavshie skorshity and tak etc, nuzhno obyavit itogovye okonchatelnye ofitsialnye rezultaty. Eto delaetsya obychnym obrazom putem raspechatki otchetov iz WinMSS. Posle etogo, obnovlennaya baza from rezultatami dolzhna byt zagruzhena v MakeReady zanovo, chtoby itogovye match results sokhranilis v arkhive and byli dostupny strelkam dlya budushchego analiza. Takzhe, eti dannye nuzhny dlya provedeniya rabot to podschetu sudeyskikh ballov, sostavleniyu otchetov dlya federatsiy and t.p.

Etap 12. Feedback form.

Esli to itogam matcha obnaruzhivayutsya kakie-to nedostatki sistemy, est pozhelaniya, voprosy and tak etc, my prosim ne otkladyvaya v dolgiy yashchik napisat nam pismo so svoimi predlozheniyami. My vnimatelno prislushivaemsya ko vsem mneniyam, poskolku nasha tsel sdelat sistemu bolee udobnoy and sovershennoy.

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